Reproduced, with
permission, from the Llamasoft news
letter `The Nature of the Beast'.
'We now have the conversion
of Hover Bovver running on 32k and over ATARI machines. The character
graphics and 'feel' of the game are virtually identical to the C64
version, but you haven't got a multicoloured neighbour due to
limitations of PMG. Still, there are advantages, such as 4-channel sound
instead of only 3, and some very colourful hi-score and intro screens
thanks to Atari's unsurpassed colour generation. Everything is there,
from the 'English Country Garden' theme to the sounds of dog barks and
mower noise.
I must say that the more I
see and work with Atari, the more I like it. The potential of the
machine is enormous, and the colour effects knock out your eyeballs! At
the moment Atari owners are a rare but dedicated breed, and there isn't
a lot of good cheap software about. However, due to recent developments
this may all change soon; Jack Tramiel has just taken over Atari, and
also Atari have a new graphics chip, MARIE which makes GTIA seem tame.
Reports from the American press, where the new chip has been seen in the
7800 video game from Atari, say that the new chip is capable of
generating unlimited (get that!!) sprites. With potential like that, if
built into a low-cost 64k micro (which Tramiel is very likely to do, to
compete directly with the C64) no sane game designer is going to be able
to resist it! Imagine Revenge of the Mutant Camels done using, say, 80
sprites plus all of Atari's amazing colours. ATARI owners may be the
obscure ones now, but in a years time maybe things will be different!'
___________________
Nice one, Jeff. The
Obscure ones eh? Like it. We are just waiting for our new leader to Set
The Controls....
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