Barbarian

Reviewed by John Davison jnr

 

Issue 29

Sep/Oct 87

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Psygnosis

Price: £24.95

 

"Can you become Hegor the famous dragon-slaying, monster-mangling Barbarian?" That's what Psygnosis would like to know.

I have not been a great fan of Psygnosis games but their latest release, Barbarian, is truly magnificent. Psygnosis have really pulled out all the stops to bring us their best game yet.

The whole package is one of extreme quality. The packaging, as always, is very good. Inside the box you will find two disks, an instruction sheet, a novella, and a fantastic poster created especially for the game by Roger Dean. The story leading up to the game is quite long and complicated, but I shall attempt to describe the basic plot of the game: You are Hegor, son of the famous hunter and dragon slayer, Thoron. Many years ago, Thoron was killed by the dragon Vulcuran, who is guardian to the evil Necron. The surprising thing is that Necron is your fathers brother, who was killed by your father many years ago in an attempt to free a city from Necron's evil reign. Necron's soul was not destroyed when Thoron killed him, and it is this which lives on, wreaking havoc upon villages and towns by sending hell dogs and ape men to steal children and animals. Your task is to enter the underground world of Durgan, where Necron has constructed his lair, and to destroy it thus avenging the death of your
beloved father.

In order to complete the game you must destroy the crystal which is the source of the evil power of Necron. Once the crystal has been destroyed, the volcano in which Durgan is situated will begin to erupt, making it imperative that you reach the surface again before it blows. The time it takes you to destroy Necron's crystal, is not only your score for the game, but also the time which you have to get back to safety at the end of the game.

Hegor can be controlled by any combination of mouse / keyboard / joystick, and as with all Psygnosis games so far (with the exception of Arena) the mouse is probably the best form of control. You manipulate Hegor mostly with a group of icons at the bottom of the screen, which enable you to do such things as run, jump, attack, defend, flee, etc. etc.

That's what the game's about and how you play it but what are the graphics and sounds like? As we now come to expect from Psygnosis the graphics are absolutely superb. Whilst loading the game, you are treated to three really good pictures. The first is the now familiar Psygnosis logo drawn in many shades of grey and blue, which has been on all of Psygnosis' recent games. After a short while the 'Barbarian' logo appears with a fantastic picture of your character wielding a great broadsword. Psygnosis games usually have good title screens and this is definitely their best yet.

You are next prompted to insert the second disk, and a few seconds later you are treated to probably the best picture I have seen on a computer game. The Roger Dean poster found in the packaging has been reproduced faithfully on the screen, complete with the red dragon (presumably Vulcuran, Necron's guardian) standing over the waterfall and the eerie forest background. The loading screens aren't the only impressive pieces of artwork within the game. The backgrounds, and especially the sprites, are also excellent. Your character, Hegor, for example is drawn in many shades of brown, and he has long flowing blonde hair. Around his wrists he wears large silver wristbands, depicted in several shades of grey. The attacking hordes are equally well drawn. The number of these evil creatures in the game is quite overwhelming. I have to date only completed about 25% of the game and I have encountered at least ten or eleven different creatures, each having its own way of attacking you. Some attack with swords or axes, hell hounds attack with their teeth, others just jump on you (or through you!). Once you have got the hang of the game some of the earlier creatures are easily disposed of with your mighty sword.

The sound in Barbarian is as impressive as the graphics. As we have now come to expect from a lot of the more recent games, the sound effects are digitized, thus giving a very realistic feel to the game. Most of Hegor's moves are accompanied by some kind of cry or grunt. Ones of note are when he attacks a creature, gasping and grunting with each blow, and then when he runs away. He drops everything he is carrying, cries for help and then runs off in the opposite direction! All of the creatures have their own noises as well, for example the Hell Dogs bark, the enormous muscular guards go around making sounds like they are saying 'duh!', which gives the impression that they are a bit on the thick side (which indeed they are!). One of my favourite sounds in the game is when there is a very large creature of some kind clad totally in armour, and each step he takes towards you is accompanied by a metallic 'clump'.

So what's my conclusion about Barbarian then? Well, I think that it is most definitely Psygnosis' best game yet, and it deserves to sell well. The graphics are superb and although the animation is a little jerky in places, you don't really notice it. The sound is very good and adds a great deal of atmosphere to the game.

The packaging is great, as usual, and the novella that comes with the game is very well written, containing a few cryptic clues to help you in completing the game. Overall, this is an excellent game which most experienced gamesters will enjoy because it is both entertaining and humorous.

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